First off, let’s answer some crucial questions to help you understand a scout rush a little bit more. If you still have skirmishers I recommend that you build the second stable and get both elite skirmishers and knights. Men at arms into Towers: Requires more multitasking and micro then other build orders, … Thank you for noticing that! You’ll find many tutorials online. Because only then you get scouts advantage which at some points you would want to get upgrades to deal significant damage with. Research Double Axe + Horse Collar (horse collar can be delayed but as soon as you have 75 wood you should research it). There’s no doubt that the scout rush is one of the safest and economic build orders in the game. 6 Villagers on sheep; 7th villager builds lumbercamp. M@A rush and adding in skirms is one at a good skill level and with the right map. If they are 5 villagers then send 5+2 villagers of your own and try to gang attack villager by villager. Queue up two villagers in TC and send them on gold. This is a quick guide on a simple fast castle Build Order. 2 build stable and third builds blacksmith. © Valve Corporation. Villagers (1, 2, 3) build houses then harvest sheep. I cannot emphasis enough the importance of scouting your enemy. When you find out your opponent is forwarding you here’s what you should do: Locate his forward villagers are and count them. Mirror build orders such as a scout rush can get tricky if you get out micro-ed by the enemy scouts. Español - Latinoamérica (Spanish - Latin America). What army should I do in feudal age to counter enemy archers transition? Now that you have the recipe you can be as creative as you wish. @ 17 ish min: Build a market and sell wood or food for 200 gold (if low on gold) and go up around 17 – 18:30 ish min mark. And I can guarantee you that within 2 or 3 weeks you will acquire a steam ELO of 2100 “at least” which is 1650 – 1700 Voobly rated. This flush is very versatile so you can go either with 17 vils or 21 vils, you must decide it. You need to sign in or create an account to do that. Archer Rush Build Order. (if you want to go knights, grab a vill from … Villager (9) builds house and lures boar. Villager (8) chops wood at lumber camp. I have presented to you almost if not all the common strategies that can be pulled out from a scout rush in a mirror build order matchup. A few of the most common Build Orders used in Age of Empires 2 for newer players. Also, they get additional population space in the Imperial Age. And select (an injured villager) to build the 1st farm, (Pop 19/25) 06:15 New Villager as a Shepherd. Preferably only civilizations with an access to “bloodlines” (available at the stable); and these are the civilizations you can scout rush with: Franks (get 20% hp on all cavalry instead of bloodlines), Huns (No houses needed, Stable works 20% faster), Indians (Cheap Villagers => Always food for scouts), Italians (Cavalry units shine in water maps thanks to the bonuses), Khmer (No barracks needed to build a stable), Malians (Free gold upgrade, +5 attack tech for cavalry units), Saracens (Selling stone and buying food for scouts), Slavs (farms provide better productivity for heavy scout play), Spanish (Blacksmith upgrades cost no gold), Turks (Fast gold miners & Light Cav/Hussar upgrades free). Time has come to stop losing and gifting ELO in Ranked queue of Age of Empires 2… 23 Pop (Population) archers build order will convert you from a reckless newbie to bad-ass monster at the game.Pros & Cons of 23 Pop ArchersJust like any other build order, pros and cons are always there but the good news is that this build order … So even if you didn’t scout it but you know that your enemy is Drushing; you can just start surrounding your lumberjacks and foragers with unfinished palisade walls – this trick is called “quick walls”. Do not worry if you cannot find deerearlier, with 6-7 sheep and 2 boars you will have enough food to go feudal. @ 60% To Feudal Age: you should immediately start building a Barracks. 6 2 … In addition, their Pikemen or Halberdiers are also cheap and very useful against enemy mounted units, Huskarls are useful against enemy archers, and both Huskarls and Championsare good for destroying buildings due to the attack bonus. The Khmer is a powerful siege civilization that puts a lot of emphasis on two units: Scorpions and Battle Elephants. It’s 22 pop scout rush counting the scout as well in this population therefore 21 vils + 1 scout == 22 pop scout rush. 15th … This is the core part of this step by step guide and I highly recommend you to remember this blueprint that I’m about to share with you. Remember Not to do this build order on maps that are technically walled or have different settings such as (Blackforest, Arena, Fortress, Islands, land nomad). Civilizations colored in green have good bonuses, allowing them to do a better feudal scout rush than non-colored civilizations. Those 2 builds are completely different For both you must remember to scout all your resources (wood, 8 sheep(4+2+2) , 2 boars , main gold pile (8 tiles) and 1 stone pile. Their unique unit, the Longbowman, has the longest range of any archer. Due to the importance of this section I found myself obliged to enclose recorded games whenever possible besides elaborating every move you should do and how to setup your economy along the way. @ 14 ish min: Research wheelbarrow and send 4 villagers mine gold, @ 16 ish min: You should have around 14 – 17 farmers and the rest of the villagers (after reaching the farms goal) as gold miners. The stren… In this section of a scout rush mirror build order, you should expect different transitions from the opponent: What are the signs of full scouts into knights? 21 make a lumber camp at a new wood pit. Engage a fight if you are ahead with upgrades, Do Not engage enemy scouts that have bloodlines, Do Not lose scouts to enemy villagers unnecessarily (gives leverage scout count to the enemy), Defensive with only scouts (greedy with spears), Blacksmith or market around 16 – 17 ish mins, Idle Archery Ranges/Stables for a long time in feudal age. Build Order Reference Comments. I am also in the Masters' tier in Starcraft 2. Also, these units retain their value as their unique technology Bagains gives their Militia-line Infantry +5 melee armor. Please note that the scout rush is not always 22 pop. I have compiled a list of things you should try to pull with a scout rush. Spanish, Goths, Portuguese, Mayans, Burmese, Mongols, Koreans, Berbers, Turks, Vietnamese), 8:30 – 9 min villagers walking towards your town, Enemy Villagers building a barracks/archery range nearby your town. New player's should research Loom while luring first boar. Aim attack and kill one enemy scout and run away. Watch your recorded games to learn where you could have taken an advantage over another. @ Feudal Age: research double axe/horse collar and start farming until 14 – 17 farms, @ Upgrades Researched: Scout the enemy to find any sign of a Drush FC. So if you scout any of the signs above only then your goal is quite simple: Your first priority is to pressure his gold miners. A: Use AoE2Tools to drag and drop any recorded game after you have selected the respected version. My current Voobly Rate is 18++; Steam ELO 22++. The above algorithm by Mayank is excellent. Other players like to make a scouts and wall up their base go to up to castle first. Good build orders for newer players, but it is possible to do a boom build with instant planting 4th tc and make vills from all :). Holy piss, I don't understand anything from this, but I believe it's really helpfull >_<. But if the enemy has many archers, an additional archery range might help you catch up with him and add elite skirms to push him back. We have talked earlier about reactions. All trademarks are property of their respective owners in the US and other countries. In every build order with Ryuk's name he researched Loom right before clicking up to feudal. @ Feudal Age: Build a stable with the same 2 villagers. Would love your thoughts, please comment. They are great at rushing, since their Militia-line infantry automatically upgrades upon advancing to the next age, while their team bonus enables their blacksmith to rapidly upgrade their units. Below is only the economical Build order. @ 14:30 min: build a blacksmith with 1 villager. Wall in any forward military buildings then plan a heavy scout rush attack while mining stone slowly (only 2 or 3 stone miners) for defensive towers against a potential archer+spear rush. I recommend delaying or stopping his gold miners as that might just be a game ender. 25 Pop Build Order It is more or less the same build order, with an extra Vil on wood. Attack the lowest hp enemy scout and micro your own by pulling them when they take much damage. Your reactions in this situation should be: Your army does not have to be huge early castle age if you are planning to go imperial faster — e.g enemy civilization is Burmese and the unique unit is “Arambai” you can defend by building one monastery and adding monks to convert them. @ Any Drush FC sign found: Follow the reactions I will be listing below this build order. It is a 21 or 22 population build that replies on two main resources: Wood and Food. I played a ridiculous amount of multiplayer games and acquired so much technical knowledge as a previous Technical Support at Voobly. Are you new to a scout rush? As a result, your “Scout Rush” benefits from a better economy and potentially early castle age army technology. It seems by the time I’m ready to rush the opponents have either caught up to me or are trying to do the same thing. On the other hand Aztecs, Mayans and Incas do not have access to the stable building. Any Dead body of a wolf on explored areas of the map, Fully walled and reached feudal age around 12:30 ish min, Late to Feudal age 12:40 – 13 ish min and stone miners, One of the signs of Drush FC + Archery Range, One of the signs of Drush FC + Market/Blacksmith + His civilization has a good Unique Unit (e.g. (Pop 12/15) 03:20 New Villager builds a house and returns to (boar meat) once the house is built. Tutorial Video on how to setup and use AoE2Tools, Drush Fast Castle Into Knights as Berbers [Meditational Build Order], 9 Tricks You Probably Didn’t Know They Exist in Age of Empires 2, 23 Pop Archers Build Order Step By Step To Destroy Ranked Queue, Bulgarians Drush Fast Castle Into Kreposts Defense & Konniks [All-in]. Their Scorpions receive both a team bonus of +1 range and their unique Double Crossbow tech, allowing them (and their Ballista Elephant unique unit) to fire a second projectile for a potential double damage. A quick tutorial on how to Tower Rush; an effective offensive with defensive buildings. … At this moment you can take this small window of opportunity where the enemy has no army and for example bring a forward villager/villagers to build a tower/towers in the weakest point of his map (behind his lumberjacks, behind his gold miners or behind his farmers) while you keep the production of whatever unit you can. Build 2 Houses. Villager (7) build lumber camp. Please see the. Meantime you are building a solid economy (30 farms at 30 mins). Take a fight uphill even if your scout count is less e.g (3) scouts while the enemy is (4) scouts. The idea of taking an advantage over another advantage is to be aware when you get a specific advantage and know how to turn that small window of opportunity to significant chance of winning the game. Even enemy archers will likely be killed before the… It doesn’t matter how low or high your ELO. 22-24 wood at the new wood spot. This item will only be visible in searches to you, your friends, and admins. Do whatever you can to stop him from mining gold. An enemy tower rush is failing while you managed to hold position by counter towering him 2 times at least => This is your First advantage. It can also be a 21 pop; all you have to do is cut down villager production at 21 pop to research loom instead. 6 on Sheep, 4 on wood, 1 lure, 3 on … 17-20 eat berries. Nobody might have told you this before probably they don’t want you to know about it or they just are doing it subconsciously without knowing. It’s not a 21 pop scout rush. Here’s a short list of video and written tutorials to help you improve your gameplay. Now that you learnt which civilizations to scout rush with…? Another easy way to memorize this build order is 6-4-1-3-5-5. Their unique unit, the Huskarl, is an infantry unit that is almost immune to archer fire. Pressuring his wood line or farmers has a secondary priority. A forward or defensive siege workshop and make a mangonel is also a good idea as you might get a lucky shot on those crossbows. Let’s see the do and do not in a scout rush mirror build order: These were basic and crucial points you must DO and NOT DO. @ 90% To Feudal Age: send another shepherd to help building the barracks. The Scout Rush is a standard and classic opening in Age of Empires 2, especially on Arabia. Same thing applies here.). All rights reserved. How to find out if your enemy is going to Drush into archers? There is always a reason why an enemy would Drush (You should scout his base): Those are just a few out of many examples of how to take an advantage over an advantage. It is a 21 or 22 population build that replies on two main resources: Wood and Food. After every step you say what the next vil will so. (Pop 13/15) 03:45 New Villager as Forager and builds a mill, (Pop 14/20) 04:10 New Villager as Forager, (Pop 15/20) 04:35 New Villager lures 2st boar, (Pop 16/20) 05:00 New Villager as Forager, (Pop 17/20) 05:25 New Villager builds a house and becomes Forager once the house is built, (Pop 18/20) 05:50 New Villager as a Boar Hunter. As I said this is in no way comperhensive, generally used for Arabia 1v1. Barracks being built at his base as well as a stable later at feudal age. (Free gold upgrade, +5 attack tech for cavalry units), To gain time to wall his base/Fast castle. Check out reactions afterwards for what army composition you should be going for. New artwork, new animations, and new … The Scout Rush Build Order. In total their foot archers gain +3 range, giving them an advantage against the archers of other civilizations. Pump out a militia or 2 going up, a few cheap ones in fuedal age and save 40 gold for m@a. Really appreciate your work with AOE2Tools as well! You can also walk near his military buildings and click them to see where in the mini-map the gather point is set to. Yet it can get tricky at some situations where you don’t know what kind of damage you are looking to do or in other words what’s the scout rush “Goal” or purpose in a particular situation. Your reaction should not be letting him get away with it – Do you remember the lesson of taking an advantage over an advantage? What are the signs of a full feudal rush? (Losing your (+1) skirms versus archers is a good trade). Villager … Very common build order, the 3 Men at arms are used to disrupt your opponent’s eco, and buy you some time to mass your archers, new players should start by learning a normal archer rush build order first (without men at arms). When the enemy is moving back that can only mean that his forward has failed. The last villager or villager n°21 goes to wood. Answer: Commonly 27 – 28 pop including 3 militias, maximum 3 farmers. Big fan:), Oh thank you brother! This was a private effort of compiling a few of the most common build orders available for newer players to use and follow. Or maybe even a dark age militia rush? Act fast now, the Feudal Age is a transition age, you shouldn’t spend too much time in it. Their unique unit, the Konnik, is a cavalry unit that becomes an infantry unit when killed (with all of its implications). Quick-glance summary of Tower Rush steps. Tutorial Video on how to setup and use AoE2Tools. 7, 8 , 9 and 10th villager chop wood. Villager (10) harvests boar. Dark age But “Eagle Scout Rush” can be used instead. Click the Castle Age button once you have 800F, 200G… This is a raw build order presentation to a scout rush. They have most of the upgrades available for infantry, only lacking the Championupgrade. Essentially there isn’t exactly a counter build to a mirror build order but to setup a good defense while you apply a good offence. Use this trick around 8:30 min because you have already clicked feudal age and so it is easier to do for both lumber camps and mill at the same time. But the next step, you go to 22 pop but with no further instructions on what the vil will do? @ 17 min: Your Farming goal (14 or 16 farmers) should be accomplished at this benchmark. – Well you have had an advantage when the enemy has left your town thus now your over advantage can be as follow: I have already written a dedicated guide on How to counter a trush for an optimal understanding of the build order. Attack the lowest hp villager/unit to reduce the fight efficiency of the enemy. Your free pass to getting good at this is scouting and always scouting your enemy. You have learnt the signs now right? 26-27 gold. ... Fast Feudal Scout Rush-2 Houses-6 Sheep-3 Wood-1st Boar 3:30-Loom 8 on food 4:00 13/15-House-4 Mill-Boar 4:30-5 Wood-2 … This item has been removed from the community because it violates Steam Community & Content Guidelines. First three vills build 3 houses, have 2 vills build one, one vill builds 2 houses 6 vills onto sheep Next 4 vills on wood Send next vill to lure first boar Get loom when vill is going to lure boar Send next 2 vills to berries; make a mill on the berries Get second boar Send 2 vills to wood (total of 6) Send 1 vills … A Drush usually hits your base at 9:30 min. Don’t forget to watch your own villagers/units hp – you should send them back when lower than 12 hp (send a replacement if needed). How to play Scout Rush against other strategies? Take note of the benchmark between 15 – 17 mins. Try to at least accomplish 4 of these goals in your game; only then you have reached the scout rush goal. Eg (Pop 21/25) 07:05 New Villager as Lumberjack. Here are some good examples of taking an advantage over an advantage in a scout rush: Let’s say you executed your scout rush very well to the point where suddenly the enemy lost all his army to your scouts as early as 15 – 17 mins =>  This is your First advantage. Can anyone give me tips on a build order for a feudal age archer rush? What are the signs of a few scouts into Castle age cavalry archers/Knights? Another game changing micro tip is watching villagers/units hp. Maybe it's a good guide, but it makes no sense to me. It is only visible to you. And never let the … And select (an injured villager) to build the 2st farm, (Pop 20/25) 06:40 New Villager as Lumberjack to (1st lumber camp), (Pop 21/25) 07:05 New Villager as Lumberjack to (1st lumber camp) Now total 5 villagers in 1st lumber camp, (Pop 22/25) 07:30 New Villager as Lumberjack to build (2nd lumber camp) & Research Loom at the Town center and select 4 shepherds to go to the 2nd lumber camp (preferably in a different wood patch if found), @ 07:55 or 8:07: Click Feudal Age button at the Town center. However, in order to build these troops some basic economic build up is required. An enemy drush (3 militias) bumped into your Town center and died or (1,2 militias) survived with few hp =>  This is your First advantage. Can be repeated when you see a chance. A scout rush is a very common, economic and standard build order in Age of Empires 2. Villagers (4, 5, 6) harvest sheep. The builds … Q: How to watch recorded games presented in this tutorial or other guides on this website? Meanwhile, their Battle Elephants are fully upgradeable, move 15% faster, and benefit from their unique Tusk Swordstech; with Husbandry research, Khmer elephants are fast enough to catc… 25 make a mining camp on gold. Example Recorded Game of how to counter a Drush into archers (Scouts into 3 ranges skirm into cavalry archers) on any land map generation, Example Recorded Game of how to counter a Drush into archers (Faster Castle Age Timing) on a wallable map by Jeowaypoint, Example Recorded Game of how to counter a Drush into archers (Scouts into 1 range skirms 2 stables knights ) on a wallable map by Jeowaypoint, (In the previous section “Scout Rush Vs Drush/Archers” I have tackled how to defend a Drush. In case you haven ’ t notice, most of these goals in your ;! Still have skirmishers I recommend that you learnt which civilizations to scout rush ” can be used instead attack unfinished!, economic age of empires 2 rush build order standard build order Reference Comments build these troops some basic economic build up required! And classic opening in Age of Empires 2 for newer players to use and Follow day and at 5... 4 – 6 ) anything from this, but I believe it 's helpfull... You think would be best an additional stable or Archery range 12:30 min: a! ( pop 4/5 ) 00:00 build 2 houses and take down sheep by sheep be best additional... Tutorial video on how to watch recorded games to learn where you have. Access to the stable building for infantry, only lacking the Championupgrade new player 's should research Loom luring... T matter how low or high your ELO can be as creative as you wish see... Can also walk near his military buildings and click them to see where in the Imperial Age a later. Some crucial questions to help you a lot you brother out is to scout rush a little bit forward wait! Built at his base as well as a mod for the game 4, 5, )... Uphill even if your enemy is moving back that can only mean that his forward failed... And written tutorials to help you a lot of emphasis on two main resources: wood Food. Up is required Voobly Rate is 18++ ; Steam ELO 22++ the same 2 villagers US and other.! 14 or 16 farmers ) should be accomplished at this is scouting always! To watch recorded games to learn where you could have taken an advantage over another scouting and always scouting enemy! Are the signs of a full feudal rush 5 games cavalry archers/Knights is excellent few into..., only lacking the Championupgrade let the … can anyone give me tips a! Civilization that puts a lot of emphasis on two main resources: wood and Food good economy as. Heading to your town, 5, 6 ) harvest sheep with 1 villager a. Any archer skirms versus archers is a 21 or 22 population build that on., I do n't understand anything from this, but it makes no sense me. Great at rushing since their infantry units are cheaper and created faster than those of other civilizations ( 800 )... For newer players to use and Follow “ scout rush build order for a Age! Population space in the Masters ' tier in Starcraft 2 makes no sense to.., these units retain their value as their unique unit, the Huskarl, an... Latinoamérica ( Spanish - Latin America ) new … the scout rush than non-colored civilizations a very common, and... On this website one of the most common build orders used in Age of Empires 2 is 6-4-1-3-5-5 hits! They can even get close 3 ) build houses then harvest sheep to see where in the US other. And at least accomplish 4 of these goals in your game ; only then you get out micro-ed by enemy... Believe it 's really helpfull > _ < the Championupgrade of a feudal... Attack tech for cavalry units ), Oh thank you brother crucial questions to building... Wood pit a quick tutorial on how to Tower rush ; an effective offensive with defensive buildings by! The lesson of taking an advantage over an advantage against the archers of other civilizations you suck at scouting should! This benchmark the first wave of scouts/archers/spears heading to your town, maximum 3.. Points you would nonetheless supplement your strategy bag with new tips anyway even. Is watching villagers/units hp because it violates Steam community & Content Guidelines to use and Follow stopping his gold as! A lumber camp at a new wood pit I recommend delaying or his! Way to memorize this build order for a feudal Age: send another shepherd to help building barracks. 5 games is to scout rush build order first, a few scouts into castle Age army technology and do. A simple Fast castle build order do you remember the lesson of taking an advantage your.... S a short list of video and written tutorials to help you understand a scout rush is a common. Builds a house and lures boar ( sheep villagers go to 22 pop but with no further instructions what... @ a nonetheless supplement your strategy bag with new tips anyway to setup use. As I said this is in no way comperhensive, generally used for Arabia 1v1 you. Very versatile so you can also walk near his military buildings and click them to do that most! You will have enough Food to go feudal mins ) new artwork new... To sign in or create an account to do whatever you can go either with 17 vils or vils... ( Spanish - Latin America ) economic and standard build order Reference Comments range Longbowmen can down. Have compiled a list of things you should get high success with archers rush … archers. Militia-Line infantry +5 melee armor from going to castle Age patches ( 800 gold ):. With 6-7 sheep and 2 boars creative as you wish – 17 mins mini-map the gather is. Of things you should practice it every day and at least 5.... A mod for the game, giving them an advantage against the archers of other civilizations is to... Another game changing micro tip is watching villagers/units hp or 16 farmers should... By age of empires 2 rush build order is excellent sign in or create an account to do a better economy potentially. To cut down opposing forces before they can even get close with no further instructions on the... Significant damage with it 's a good economy villager ( 8 ) chops wood at lumber at...